Super Nice Guys
Covenants, Muses, and The Beginning
In the beginning Nepthys was the one and all powerful god. It was her who created the world, the people, the animals, and the lesser gods. Pleased with her work, she decided to birth a son to rule alongside her. However this son, Anubis, turned out to be an evil child who delighted in death and torments. Nepthys feared Anubis was too powerful for her to control, and that he’d destroy all she’d created. She decided the only way to counter his power was to create another powerful god to balance him.
As Anubis’ counterpoint she chose the mortal king of her people, Amun, and granted him half her power. She was no longer more powerful than Anubis, but now there were three gods of equal power, and at least two of them would have to agree before any performing any large feat.
Ruling this new world was difficult, and the three gods spent endless amounts of time in disagreement. Anubis was cunning, and would often involve some of the lesser gods in an attempt to bolster his cause. However, Amun would not let him get a leg up, and he also started involving other gods. Soon, decisions that Nepthys used to make by herself started to involve dozens of people. Plus, the gods spent all their time fighting over allegiances.
Frustrated by all the bickering, the three gods finally agreed they would each form a covenant of their sworn followers. Of the lesser gods, the seven most powerful were chosen to join these three covenants.
In addition, each covenant leader would choose one muse. The purpose was to ensure certain areas of inspiration were off limits by placing their control outside the hands of the gods. The rules were simple: 1) The gods could not change their decision after picking a muse, and no act of the gods could remove a muse; they were untouchable. 2) Each god could choose whether or not to channel his muse’s power, but he could not change it; the muse’s abilities affected everyone equally. 3) The gods could not interfere with the muses’ activities; it was solely up to the muses to determine how, when, and where they applied their power.
The muses are actually a different “kind” of being – not so much a living thing or a god, more an idea. As such, they don’t have some of the powers the other gods have, such as being in multiple places at once. Hence the problem with Bahamut’s imprisonment: While trapped, he can no longer provide his magical power to others.
Covenant of Amun
Covenant of Nepthys
Covenant of Anubis
Thor – God of strength & orcs
Cerebrus – God of Intelligence & gnomes
Yondalla – God of wisdom & halflings
Mercury – God of dexterity & elves
Sardion – God of constitution
Vecna – God of charisma & secrets
Apollyon – Anubis’ son who rules Baator
Asmodeus – Anubis’ son who rules Abyss
Ashardalon – Jinn’s daughter & Asmodeus’ lover killed by Apollyon
Kwalish – Kronos’ son, god of constructs & engineering
Vesperian – Largely forgotten deity, lord of nocturnal flyers
Asgard – Where all gods live
Cynopolis – “City of Dogs”; Area of Asgard where Anubis and his fellows live
Midgard – Povos, the place where mortals live; the gods’ sandbox